Graphics    

Using the Property Editor

The Property Editor provides access to many properties of graphics objects, including figures, axes, lines, lights, patches, images, surfaces, rectangles, text, and the root object.

This section describes:

Starting the Property Editor

There are several ways to start the Property Editor.

If plot editing mode is enabled, you can:

You can also start the Property Editor from the command line using the propedit function.

Closing the Property Editor

Once activated, the Property Editor remains on your screen until you explicitly dismiss it by clicking either the Cancel button or the OK button. The Cancel button dismisses the Property Editor without applying any changes that may have been made to property values that haven't been applied. The OK button dismisses the Property Editor dialog box and applies any changes that have been made to property values.


  Rotating 3-D Axes Editing Object Properties