Fixed-Point Blockset    

Code Generation


Overview
An overview of generating code from models using Fixed-Point Blockset blocks
Code Generation Support
A discussion of the simulation features supported by code generation in the Fixed-Point Blockset
Generating Pure Integer Code
Step-by-step instructions on generating pure integer code with the Fixed-Point Blockset
Using the Simulink Accelerator
Information on using the Simulink accelerator to increase the speed of some Fixed-Point Blockset models
Using External Mode or rsim Target
Information on errors that may occur when using the Real-Time Workshop external mode or rapid simulation target with Fixed-Point Blockset code generation
Customizing Generated Code
A discussion on customizing code generated with the Fixed-Point Blockset by directly modifying the Target Language Compiler file


  Zero-Order Hold Overview