| Stateflow | ![]() |
Transitioning from State to State with Events Example
The following example shows the behavior of a simple transition focusing on the implications of whether states are active or inactive.
Processing of a First Event
Initially the Stateflow diagram is asleep. State On and state Off are OR states. State On is active. Event E_one occurs and awakens the Stateflow diagram. Event E_one is processed from the root of the Stateflow diagram down through the hierarchy of the Stateflow diagram:
E_one. A valid transition from state On to state Off is detected.
On exit actions (ExitOn()) execute and complete.
On is marked inactive.
E_one is broadcast as the transition action.
E_one is processed, but because neither state is active, it has no effect. Had a valid transition been possible as a result of the broadcast of E_one, the processing of the first broadcast of E_one would be preempted by the second broadcast of E_one. See Early Return Logic for Event Broadcasts.
Off is marked active.
Off entry actions (entOff()) execute and complete.
This sequence completes the execution of the Stateflow diagram associated with event E_one when state On is initially active.
Processing of a Second Event
Using the same example, what happens when the next event, E_one, occurs while state Off is active?
Again, initially the Stateflow diagram is asleep. State Off is active. Event E_one occurs and awakens the Stateflow diagram. Event E_one is processed from the root of the Stateflow diagram down through the hierarchy of the Stateflow diagram with the following steps:
Off exit actions (exitOff()) execute and complete.
Off is marked inactive.
On is marked active.
On entry actions (entOn()) execute and complete.
This sequence completes the execution of the Stateflow diagram associated with the second event E_one when state Off is initially active.
Processing of a Third Event
Using the same example, what happens when a third event, E_two, occurs?
Notice that the event E_two is not used explicitly in this example. However, its occurrence (or the occurrence of any event) does result in behavior. Initially, the Stateflow diagram is asleep and state On is active.
E_two is processed from the root of the Stateflow diagram down through the hierarchy of the Stateflow diagram:
E_two. There is none.
On during actions (durOn()) execute and complete.
This sequence completes the execution of the Stateflow diagram associated with event E_two when state On is initially active.
| Label Format for a State-to-State Transition Example | Transitioning from a Substate to a Substate with Events Example | ![]() |