Stateflow |
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Using Stateflow
Stateflow is a graphical design and development tool for simulating complex reactive systems based on finite state machine theory. The following sections give you what you need to know to design, build, and debug your Stateflow charts:
- Stateflow Notation -- Learn the individual objects of Stateflow that make up Stateflow diagrams. These include charts, states, boxes, graphical functions, junctions, transitions, data, events, and targets.
- Stateflow Semantics -- Learn the behavior of Stateflow objects during the execution of a Stateflow chart.
- Working with Charts -- Learn how to create a chart and all the objects that you want to place in it.
- Defining Events and Data -- Learn how to create data and events in a Stateflow chart or pass data and events between a Stateflow chart and the Simulink model.
- Action Language -- Describes all the available elements that you can include in action language attached to states and transitions.
- Defining Stateflow Interfaces -- Learn how to place and define the appropriate Stateflow chart in a Simulink model.
- Exploring and Searching Charts -- Learn how to search charts for specific objects and make changes individually or automatically.
- Building Targets -- A target is a program that executes a Stateflow model or a Simulink model that contains a Stateflow model. Use this section to learn how to use Stateflow and companion tools to build targets for virtually any computer.
- Debugging and Testing -- Learn how to use the Stateflow debugger to debug and animate your Stateflow charts in a particular machine. Also learn how to generate model coverage reports for your simulating Stateflow charts that show you how thoroughly you test them.
| Simulating the "fuel rate controller" Model | | Stateflow Notation |  |