Fixed-Point Blockset    

Determining Out-of-Range Inputs

In all three cases you have to guard against the possibility that the input is less than the smallest breakpoint or greater than the biggest breakpoint. There may be differences in how occurrences of these possibilities are handled. However, the differences are generally minor and are normally not a key factor in deciding to use one spacing method over another. The subsequent sections assume that out-of-range inputs are impossible or have already been handled.


  Data ROM Required Determining Input Location